#ifndef __WAR_STOMP_H__
#define __WAR_STOMP_H__
#include "gofgame/dungeonkeeper/game/Skill.h"

using namespace gofgame::dungeonkeeper::game::skill;

namespace gofgame {
	namespace dungeonkeeper {
		namespace game {
			namespace skill {
				class WarStomp : public Skill{
				public:
					WarStomp(int lv);
					~WarStomp();
					bool init();
					void initData();
					static WarStomp * Create(int lv);
					void cast();
					void updateTarget(float dt);
				};

				class WarStompBuffer : public Buffer{
				public :
					bool init();
					CREATE_FUNC(WarStompBuffer);
					void effect(Unit *unit);
					void update(float dt);
				};
			}
		}
	}
}

#endif //__WAR_STOMP_H__
